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Labyronia Elements

Re: New RPG: Labyronia Elements

Postby jincyk » Fri Jun 22, 2018 3:12 pm

Re this: "For example, once the Fire world has been completed, sun begins to shine and it's no longer dark in Labyronia. Completing different worlds restores the elements, allowing you access to previously unreachable places in Labyronia."

I've completed Cindyral and am back in Labyronia but unable to access previously unreachable places. It's a bit lighter, but that's it. Hint, please. (I've been in that cave a million times--still no egress.)
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Re: New RPG: Labyronia Elements

Postby Labrys » Fri Jun 22, 2018 4:35 pm

jincyk wrote:Re this: "For example, once the Fire world has been completed, sun begins to shine and it's no longer dark in Labyronia. Completing different worlds restores the elements, allowing you access to previously unreachable places in Labyronia."

I've completed Cindyral and am back in Labyronia but unable to access previously unreachable places. It's a bit lighter, but that's it. Hint, please. (I've been in that cave a million times--still no egress.)

You should be able to grab the torch from the wall of that dark cave.
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Re: New RPG: Labyronia Elements

Postby maxi2505 » Fri Jun 22, 2018 10:29 pm

Locked in bed chambers, let her go to sleep. Try different things the next day, eventually The Dark One shows up.
Last edited by maxi2505 on Sun Jun 24, 2018 2:43 am, edited 1 time in total.
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Re: New RPG: Labyronia Elements

Postby Chiqui12 » Sat Jun 23, 2018 11:49 am

I am stuck in icefog forest in world of water ! am trying to head east (as queen suggests) but every time i try to travel through the 2nd part of forest a dark fog comes down and sends me back to beginning . do i need something to
get through it , cant find any secret passages either as little boy in fishing house implies ! What am i missing ? please help
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Re: New RPG: Labyronia Elements

Postby alan1340 » Sat Jun 23, 2018 3:50 pm

Hate to asking questions but im stuck again in the earth world i have found the steel axe but i do not know where to go from here. I made my way back from the underfaults to the start of the curved hills interior, along the way i picked up armor from the chest but found no exit from here. thanks again
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Re: New RPG: Labyronia Elements

Postby poshpaws » Sat Jun 23, 2018 5:16 pm

I too am stuck in the second part of Icefog Forest (no save point in between the two parts). Is there a set route to follow and is this another time critical puzzle?
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Re: New RPG: Labyronia Elements

Postby jincyk » Mon Jun 25, 2018 12:17 am

Am in the Air section. Should I stop trying to get through the Blue Rock Cave until I accomplish something else? The two boulders aren't enough to block the first magnet. It would help to know the order in which we need to do stuff. I've visited various islands and acquired a bunch of elements and 8 signets but really no forward motion...
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Re: New RPG: Labyronia Elements

Postby poshpaws » Mon Jun 25, 2018 2:16 pm

I am in the section where I have a snowball chasing me down the ladder and along. I'm probably older than your intended audience and I don't have the manual dexterity to out run this and it seems I can't progress further. Is there a certain number of times that it will allow you to try before being allowed to give up?
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Re: New RPG: Labyronia Elements

Postby jincyk » Mon Jun 25, 2018 3:27 pm

Also, do you have to pass all the @#$% Pick A Pentacle games in order to advance? I made it through the first set but am sick of trying to make it through the second. Dexterity games should be optional (like the !@% Tree run). Any help?
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Re: New RPG: Labyronia Elements

Postby txpeach » Mon Jun 25, 2018 4:54 pm

poshpaws wrote:I'm probably older than your intended audience and I don't have the manual dexterity to out run this and it seems I can't progress further. Is there a certain number of times that it will allow you to try before being allowed to give up?


I, too am older than most and find the dexterity parts extremely frustrating. To me, this game should carry a warning that it contains some really tricky dexterity puzzles. I would have never purchased the game if I had known.

The prequel to this game is the World of Labyriniths: Labronia contains no such requirements for dexterity. I truly enjoyed that one.
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Re: New RPG: Labyronia Elements

Postby jincyk » Mon Jun 25, 2018 7:49 pm

I'm older too. I wonder if the game developers assume that we're all 15 with fabulous reflexes. Actually, we old ones are pretty smart and good at puzzles--we're just not as adept as we once were. For that reason, games should be designed so that there are ways to circumvent the sort of time-dexterity test that just stops being fun after a couple of days. That's too much like work.
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Re: New RPG: Labyronia Elements

Postby jincyk » Mon Jun 25, 2018 10:54 pm

In the Wind world, I have 10 signets, the dark pendant and the blackstone ring. The last two signets are obtainable in the Temple of Thousand Evils, but I can't get into it.

How do you enter the Temple (get past the cultists)?
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Re: New RPG: Labyronia Elements

Postby poshpaws » Tue Jun 26, 2018 8:28 am

jincyk wrote:I'm older too. I wonder if the game developers assume that we're all 15 with fabulous reflexes. Actually, we old ones are pretty smart and good at puzzles--we're just not as adept as we once were. For that reason, games should be designed so that there are ways to circumvent the sort of time-dexterity test that just stops being fun after a couple of days. That's too much like work.

I agree. I have really enjoyed the game but I don't want to end up having to take a break from playing after 5 minutes of trying to outrun something using the keyboard. The puzzle solving element is great too.
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Re: New RPG: Labyronia Elements

Postby Labrys » Tue Jun 26, 2018 9:33 am

jincyk wrote:Also, do you have to pass all the @#$% Pick A Pentacle games in order to advance? I made it through the first set but am sick of trying to make it through the second. Dexterity games should be optional (like the !@% Tree run). Any help?

Pick a Pentacle game is optional. Completing all the levels gives you a gear piece.
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Re: New RPG: Labyronia Elements

Postby poshpaws » Tue Jun 26, 2018 10:29 am

I'm sorry but I'm going to have to bail out on this game which is a shame as I have been enjoying it. It is impossible for me to be quick enough to out run the snowball and I don't have the dexterity to keep trying. I have been trying on and off for a couple of days now. There seems to be no option for progressing in the game without doing this. Please can I ask the developer to bear this in mind when creating any future games?
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