Page 1 of 1

MM 3 - Problems

PostPosted: Sun Jun 19, 2011 10:57 pm
by blondie
1. I couldn't get to secret room 29 from secret room 28. I tried going right, left, up, down... couldn't find it.

2. After defeating the dragon, I tried to do some of the side quest. I took the sister back to the witch Imogene, but she didn't give me the map to the library, no matter how many times I left & re-entered the swamp after delivering her sister. If I don't have the map, I can't do the rest of the quests.

These games should be produced so you don't need a guide - ample hints provided throughout the game.

This game is the worst of the three.

Re: MM 3 - Problems

PostPosted: Sun Jun 19, 2011 10:59 pm
by D-Squall
1 - When you land, go left and you find the secret room.

2 - You need to complete this quest BEFORE doing the Castle of Malice, if you done later you won't get the map.

Re: MM 3 - Problems

PostPosted: Sun Jun 19, 2011 11:10 pm
by Indinera
There has always been "harder" sidequests in my games, Laxius Force was my first and it had them too - nothing related to guides.
Games I make are not designed so that you find everything easily, otherwise secrets would be "weak" and not really secrets, wouldn't they?

This game is the worst of the three.


You're saying this like you don't like any of them at all +::O_o

Re: MM 3 - Problems

PostPosted: Sun Jun 19, 2011 11:13 pm
by D-Squall
blondie wrote:These games should be produced so you don't need a guide - ample hints provided throughout the game.


I disagree, games should be challenging enough to provide fun to us players. Easy games has no fun, and you're not obligated to do side-quests in order to continue. Side-quests are just extras that are up to players complete, not anything that you HAVE to complete.

Re: MM 3 - Problems

PostPosted: Sun Jun 19, 2011 11:19 pm
by Indinera
I see a game as an experience, a bit like life.
There are easy, normal and harder challenges. You don't always succeed at everything in general. It takes time to practise and learn a game entirely. Indeed I'm one of those who don't think it is so good if everything is at the same level and (fairly) easy to accomplish, especially when it comes to sidequests - stuff that is optional by definition.
This is a choice and I hope people can understand why I design games like this.

ps: in any case - the forum and its members (including myself) are here to help if needed! :)
The community has always been present for all the games.

Re: MM 3 - Problems

PostPosted: Mon Jun 20, 2011 2:35 am
by EmeraldEyez
I agree with Indi and DS! That is what makes Indi's games...he is the King of the Tricksters! +::biggrin You can do like I do....play the game (missing most of the side quests) and then go back and replay when someone posts a complete walkthrough, and then replay again without the walkthrough! +::Thumbup

Re: MM 3 - Problems

PostPosted: Mon Jun 20, 2011 2:38 am
by Indinera
That seems like a great way to play indeed.
I personally always recommend not to try to complete everything in a first playthrough, but enjoy the game and make mistakes - none of them are going to prevent you from reaching the end anyway! :)

Re: MM 3 - Problems

PostPosted: Mon Jun 20, 2011 8:56 am
by Tomas
The trickiness of Indi's games may be frustrating sometimes, but that's what makes them so great. It's also good for replayability, you will always discover something new each playthrough.
Of course, if you compare it with some of the recent 3D RPGs, where it's actually quite hard to miss something, you may feel as a "bad player" after thoroughly playing the game and getting "completition 50%" message +::O_o - but don't worry, it's perfectly normal with Indi. +::biggrin

Re: MM 3 - Problems

PostPosted: Tue Jun 21, 2011 1:27 am
by Indinera
Yes, I try to make those games so that every savefile is different lol

People who want to find all the secrets are more than welcome to search the forum and/or ask their questions though. The community is always awesome at squeezing out all the secrets of my games, however tricky I try to be ^^

Re: MM 3 - Problems

PostPosted: Tue Jun 21, 2011 3:35 am
by D-Squall
And there's a detailed walkthrough at Gamezebo, I remember that I have found once.