Hi Indy - just fyi I also found this section of the game a bit dodgy after I went through the Dabraskull gate. The characters sped up,
There is one section I forgot to disallow dashing, maybe that's why (now fixed).
the music stopped and started, and there were odd pauses in the play.
This is not my doing. Maybe the map is a bit too big for you computer?
It never actually froze on me but it felt like it could - or was perhaps even "thinking" about it

Yes, yes, I just anthropomorphised a game but I tell you...it's ALIVE!!!!!

I'm sure it wanted to be boss #40
All other parts of the game ran well and behaved itself for me otherwise
Possibly removing the sped up will help the map behave like the others?
