Indinera wrote:A "fast" character (or enemy) plays more often.![]()
Does this mean that a chracter that is twice as fast as another character can play twice as many actions?
Valdy wrote:Tomas, I don't think you have any command over your characters as to who goes first. At least the games I have played with this type of battle, I was never able to choose who goes first and second and third... If that is what you meant.
In Laxius Force, it works like this:
slow < fast < slow with pre-emptive < fast with pre-emptive
Plus there is an element of randomness - up to a point. I.e. a character with speed 90 can play before a character with speed 100 (but the 100 speed will play first more often), but 90 will never play before 200. (These are just examples, I do not know the exact numbers).
So you do not have a direct influence on the order of actions. But you can change it with the gear, and you can play around it. For example, Random is not particularly fast, but can have many pre-emptive weapons. But these weapons only apply for a normal attack, not for the spells. So when fighting hornets, his attack can kill one hornet before the hornet can do any damage. But if you let Random to cast a spell, all hornets will attack before this spell.